All sculpts are in order from day 1 to day 31 (even though there is 32 in total because I did a 2D sketch/3D sculpt the same day)
I've really been wanting to get into zbrush, I've done some low poly modeling in both Maya and Blender in the past but sculpting has always intrigued me and felt like It'd help out some of my low poly models in a big way. So I went on a journey to learn the program. Everyday I did my best to try out a new technique and tool that I hadn't tried before.
Some of these are my own concepts to which I'm thinking about taking a few to retopo so I can learn that part of the pipeline as well as everything else.
Most of these were created by the amazing team at Blizzard Entertainment!!!
All in all It's been such a fun ride and now I'm excited to jump back into 2D to create some concepts to sculpt!
Also thank you to everyone whose reached out during this time. All the love and support really helped me get through the entire challenge! Especially to Chadwick Dusenbery! I really Appreciate you!